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About i3D.net

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Founded in 2002 by Stijn Koster in Rotterdam, Netherlands, I3D.net began by renting game servers to friends to improve their online gaming experience. By 2004, it became a formal start-up, rapidly growing into the Benelux region's largest game server provider. Initially focused on gamers, the company expanded its client base to include major game publishers like EA, Activision, and THQ. Recognizing the need for robust infrastructure, I3D.net built its own data center in Rotterdam in 2009. From 2013, the company extended its high-performance, low-latency hosting solutions to non-gaming industries, including logistics, healthcare, and WebRTC services. Their infrastructure features a privately owned global network with over 26 Tbps capacity, connecting thousands of servers across 60+ points of presence on six continents. Key offerings include bare metal servers, cloud solutions (including their ONE Game Hosting Platform with hybrid cloud capabilities), colocation, DDoS protection, and network services like IP Transit. I3D.net's primary target audience remains the gaming industry (AAA studios to indie developers) and enterprises requiring high-performance, low-latency global infrastructure. In November 2018, Ubisoft acquired I3D.net, enhancing its global reach while allowing it to operate independently. I3D.net is known for its focus on minimizing latency and owning its entire infrastructure stack.

Founded: 2002

Headquarter: Capelle aan den IJssel, Netherlands

Website: i3d.net

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Rivium 1e straat 1, 2909 LE Capelle aan den IJssel, The Netherlands